Description
Creates a weightmap that takes a reference position of the underlying mesh and update it's values according to the difference of edge lenght.
How to apply
To create a new Weightmap and apply the
lmTensionMapOp on it, either select a X3DObject, a Primitive or a
Cluster. To apply the operator on an existing weightmap, select the
weightmap.
Then choose "lm Tension Map" from the lmWeightMapTools
menu.
lmTensionMap Operator Parameters
- Enable
Main enable parameter. If not checked the operator is desactivated. - Mode
Hold: Allways keep the current value.
Read From Blob: This is a "Live" mode, the weightmap is fully recomputed every time.
Read From Blob - Caching: in this is mode the weightmap animation . It allows a real-time playback of a heavy weightmap animation.
You have to set the StartFrame and the EndFrame parameters that appear when this mode is chosen. If you want to clean the cache, just hit the CleanCache button. - Reset Reference Pose
When this button is clicked, the UserDataBlob containing all the vertices lengths is reseted to the current pose.
- Post-Process
Factor: a factor applied to the result of the tension computation.
Post-Process:
None: nothing...
Clamp: Clamp weight values between the Min and Max values.
Change Range: change the range value to the specified range.
Min, Max: Min and Max values of the Clamp and Change Range modes.
